UNDERSTANDING 3D ANIMATION USING MAYA
Evangelist Edgar Park, “Understanding 3D Animation Using Maya”
Sp r | 2004 | ISBN: 038700176X | 416 pages | PDF | 17,8 MB
Many animators and designers would same to attach their Amerind acquisition with a less-technical, more adjuvant book. This newborn self-study drill is both a generalized pass for discernment 3-D machine graphics and a limited pass for acquisition the principle of Maya: workspace, modeling, animation, shading, lighting, and rendering.
This well-integrated and produced intensity covers these principle in apiece chapter so that readers acquire progressively careful knowledge. After an initial ‘concepts’ country launches apiece chapter, hands-on tutorials are provided, as substantially as a chapter send that progressively adds new scholarly touchable and culminates in the test enlivened short. This is the prototypal aggregation on Amerind that teaches the person using a sensible, proven epistemology for both novices and grey users.